![]() ![]() ![]() The same animation speed and slowing factor are used for bite attacks, even though they use a different animation.(This is based on the character's class, so, e.g., a bear-sorc's animation speed and slowing factor are computed based on the Sorceress's normal attack.) The overall effect of the animation speed swap and the slowing factor is to equalize the overall duration of the wereform's and human form's normal attacks. A slowing factor is applied based on the ratio of the wereform's normal attack animation's length to the applicable human form's normal attack animation's length. Wereform attacks use the animation speed from the applicable human form's normal attack instead of that wereform animation's specified animation speed.Wereforms now use the ordinary EIAS calculation.This calculator is for wereform IAS breakpoints in the second Player Test Realm for Diablo2 Resurrected 2.4, and likely for the final 2.4 patch as well.Īs of calculator version 2.0, the results have been reasonably well tested, and the calculator is believed to be 100% correct. Wereform IAS Calculator for Diablo 2 Resurrected 2.4 PTR2 ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |